[Toybox] Toybox post from lamiaworks>aboriginal's list

scsijon scsijon at lamiaworks.com.au
Sun Jul 7 19:43:08 PDT 2013


On 07/07/2013 02:07 AM, Rob Landley wrote:
> On 07/03/2013 06:49:35 AM, lamiaworks wrote:
>
>> I'm also going to have a look at buildroot and see if it will 'do' the
>> frontend
>> 'stuff' before running aboriginal's ./build.sh. This would be an
>> alternative to
>> our woof2 puppy build system.
>
> I've been meaningto try to get buildroot compiling under aboriginal for
> ages. I want to bootstrap all sorts of distros (fedora, debian, gentoo,
> etc) natively under an arbitrary host architecture, to eliminate the
> need for cross compiling. Get a minimal development environment for the
> new target, compile more stuff on real hardware or under an emulator,
> don't _try_ to cross compile 200 packages because it's horrible.
>
>> Then us/you could supply anyone with a fully working stand-alone basic
>> ?cross-compiling system. Now that would put you out there!
>
> The project's motto is "we cross compile so you don't have to". The
> about.html page does (eventually) explain what that means. :)
>
> Rob
Had a problem with buildroot and missing headers, a query back to Peter 
K got the response:

 >   scsijon> Any chance that buildroot may have a 'switch' to make the 
development
 >   scsijon> files (compiler, header files, etc.) appear in the target.
 >
 > We used to have that (BR2_HAVE_DEVFILES), but it has been deprecated for
 > a while and has recently been completely removed.

And I commented back:
--
I think that this then maybe a break to the GPL, by compiling but not 
having the dev files available, or are you working under a restricted GPL.
--

Means for me that I can't add or work on anything already in the built 
system without a lot of additional work, so i'm not going to use them, I 
shall do some preliminary work on another idea to use as a first stage 
and use aboriginal as the second stage.

This should really be in aboriginal's threads so i'm moving it.

regards
scsijon

 1373251388.0


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