[Toybox] [PATCH] killall should kill scripts too.

enh enh at google.com
Sat Dec 16 19:43:57 PST 2017


I don't think the world is helped by having two different imperfect
heuristics, and I do think it will cause bug reports for us.

I also think if anyone wants sensible behavior (or more control) they
should probably use pgrep/pkill instead of killall... (Where the multi
argument semantics are already consistent across implementations.)

(Though that reminds me that our pgrep/pkill -a behaves differently to the
others, and -a doesn't show up in the help. But that hasn't broken anyone's
scripting that I'm aware of yet, so that can wait for another day...)


On Sat, Dec 16, 2017, 17:40 Rob Landley <rob at landley.net> wrote:

> On 12/16/2017 06:59 PM, enh wrote:
> > That's my point: there's no way to implement this correctly, so the
> > least worst choice is to just implement it the same as everyone else.
> > Whatever we do will be surprising in some instances, but "the same
> > surprises as the other systems" is at least manageable. I don't see how
> > anyone wins from toybox having a different but also broken heuristic.
>
> Grumble grumble wanna decent spec.
>
> Sigh. I'm annoyed by having to read two different files to do one thing
> but if you feel strongly about it...
>
> I still need to fix the basename() stuff and add lots of tests. I'll try
> to get something checked in tomorrow.
>
> Rob
>
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