[Toybox] Fun with the android NDK.
enh
enh at google.com
Thu Sep 6 14:35:16 PDT 2018
On Mon, Sep 3, 2018 at 9:32 AM Rob Landley <rob at landley.net> wrote:
>
> On 08/31/2018 07:10 PM, Ryan Prichard wrote:
> > FWIW: the NDK version is available in these files:
> > - source.properties
> > - sysroot/usr/include/android/ndk-version.h
>
> There's no source.properites under the install but there is an ndk-version.h
> with 17.0.1 in it. Good to know, thanks.
>
> > 2) I applied the attached patch, some bits of which should get merged and others
> > I dunno about. (The structure ping wanted... did that git fixed upstream
> > already?)
> >
> > It looks like there's a struct icmphdr in the NDK's UAPI header linux/icmp.h.
> > That header isn't usable on my glibc system because it conflicts with the glibc
> > netinet/ip_icmp.h header, but maybe it's OK to use with the NDK, though?
>
> I hit that conflict too. The problem is being ok to use with the NDK _now_
> doesn't mean it won't add its own later and then hit the same conflict. (That's
> why I put the local copy of the structucture definition under a new name in my
> patch; ugly but avoids the conflict.)
no need to worry. when i added the struct, i added the corresponding
unit test that it's visible when you include <netinet/ip_icmp.h>, so
we can't regress the user-visible part even if the exact location of
the struct changes.
commit e5a5eec5e588957aba2582ef25795bb3b573669f
Author: Elliott Hughes <enh at google.com>
Date: Wed Jun 27 12:29:06 2018 -0700
<netinet/ip_icmp.h>: ensure struct icmphdr is available.
Needed to build toybox ping.
Bug: N/A
Test: ran tests
Change-Id: Ifd0f0ccbb8351c6a0ece526b050778fd02e984bf
> What I'd like to do is get to the point where defconfig builds under the NDK
> (switching off the appropriate commands as necessary in the compile-time
> probes), and then regression test both ways (new NDK release and new toybox
> release) as part of my quarterly release prep.
>
> Another thing I'd like to do is have new (static) toybox binaries I can download
> and use on old android releases. I was doing that with musl-cross-make but
> bionic/llvm would be better. (They're _still_ selling Android K tablets at the
> grocery store, and my Nexus 5 got upgraded to M a year after I bought it but
> hasn't even had a bugfix release since 2016.) I'm aware stuff like ps wouldn't
> have the selinux annotations to work right and things like the logger bindings
> aren't available in the NDK, but for things like sed...
>
> Except support for 32 bit's being dropped at some point and I dunno the schedule
> of that in the ndk... hmmm. Is there a newsletter on this sort of thing? An
> android version of lwn.net maybe?
roadmap: https://android.googlesource.com/platform/ndk/+/master/docs/Roadmap.md
release notes (which tend to include forward-looking announcements):
https://developer.android.com/ndk/downloads/revision_history
but, no, 32-bit isn't going anywhere any time soon. we *are* insisting
that folks have a 64-bit version of any 32-bit app so that at some
point it'll be possible to have a 64-bit-only device, but i assume
even that will only be another step in the slow decline of 32-bit.
(and remember that the NDK effectively has to worry about ~5-year old
devices, so even if you weren't allowed to ship a 32-bit P device
[which isn't true --- you totally can] it would still be ~2023 before
we could consider dropping 32-bit from the NDK [assuming that device
lifespan stays roughly where it currently is].)
> Rob
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