[Toybox] [PATCH] main.c: fix UTF-8 on macOS.
enh
enh at google.com
Tue Jan 5 14:16:29 PST 2021
from bionic's xlocale.h:
/**
* @file xlocale.h
* @brief `locale_t` definition.
*
* Most users will want `<locale.h>` instead. `<xlocale.h>` is used by the C
* library itself to export the `locale_t` type without exporting the
* `<locale.h>` functions in other headers that export locale-sensitive
* functions (such as `<string.h>`).
*/
except macOS insists on keeping newlocale(3) there, despite POSIX.
new patch attached, which moves the #include to portability.h and adds a
comment...
On Sat, Dec 19, 2020 at 2:30 AM Rob Landley <rob at landley.net> wrote:
> On 12/14/20 11:13 PM, enh wrote:
> > On Mon, Dec 14, 2020 at 8:54 PM Rob Landley wrote:
> >
> > > On 12/14/20 7:33 PM, enh via Toybox wrote:
> > > > Unfortunately neither "C.UTF-8" nor "UTF-8" works on *both*
> OSes...
> > >
> > > Tempted to newlocale() and uselocale() to edit utf8 support into
> "C" myself, but
> > > that's even LESS likely to work on macos, isn't it?
> > >
> > > Rob
> >> actually, the attached patch (on top of the one you already committed)
> doing
> > exactly that does work for me on macOS. (untested on Linux though!)
>
> What's xlocale.h? It's not in posix and musl hasn't got it.
>
> Rob
>
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